#ifndef BALLMAP_H
#define BALLMAP_H
struct BallPos
{
    float x;
    float y;
};

struct BallMapInfo
{
    int ballNum;
    BallPos pos[9];
};

BallMapInfo ballMap[3][5] = {
    {
    {1,{{202,153}}},
    {3,{{202,153},{180,140},{180,166}}},
    {6,{{202,153},{180,140},{180,166},{158,126},{158,153},{158,180}}},
    {8,{{202,153},{180,140},{180,166},{158,126},{158,153},{158,180},{136,140},{136,166}}},
    {9,{{202,153},{180,140},{180,166},{158,126},{158,153},{158,180},{136,140},{136,166},{114,153}}}
    },

    {
    {9,{{202,153},{180,140},{180,166},{158,126},{158,153},{158,180},{136,140},{136,166},{114,153}}},
    {9,{{202,153},{180,127},{180,179},{158,153},{136,140},{136,166},{114,126},{114,153},{114,180}}},
    {9,{{202,153},{180,140},{180,166},{158,153},{136,140},{136,166},{114,153},{92,140},{92,166}}},
    {9,{{202,153},{180,140},{180,166},{132,83},{110,70},{110,96},{132,223},{110,210},{110,236}}},
    {9,{{224,140},{224,166},{202,153},{180,114},{180,140},{180,166},{180,192},{158,127},{158,179}}}
    },

    {
    {9,{{202,153},{180,114},{180,140},{180,166},{180,192},{158,127},{158,179},{132,127},{132,179}}},
    {9,{{202,153},{180,166},{180,140},{158,127},{158,179},{132,127},{132,179},{224,140},{224,166}}},
    {9,{{299,153},{198,70},{172,70},{146,70},{120,70},{198,236},{172,236},{146,236},{120,236}}},
    {9,{{299,153},{146,70},{120,70},{146,236},{120,236},{205,113},{231,113},{205,193},{231,193}}},
    {9,{{299,153},{273,153},{247,153},{221,153},{195,153},{207,113},{233,113},{207,193},{233,193}}}
    },
};



#endif // BALLMAP_H
